Looking for a snazzy interview with the fine gentleman that is none other than Kirk Hamilton? Check out the stylish blog post and episode over on Model Citizens Media!
For more info on why the post left Go Left Gaming, check out this important announcement post here.
I am launching a new project. This project is a long form interview show with a variety of people throughout the video game industry; whether they be a gaming journalist, game designer, or an industry personality.
The first episode airs this Monday, January 30,2017 at 12:00 PM EST on my YouTube channel. A companion post with the interview will go live here on Go Left Gaming.
The road to Metal Gear Solid V has been a long one. The end of Metal Gear Solid 4 was a perfect note to end the main story on, but there is always more to tell about Big Boss and Snake. Hideo Kojima surprised the industry with the announcement of Metal Gear Solid V: The Phantom Pain in 2012. This game has been designed to bridge the gap for Big Boss’ story between the PSP title, Peace Walker, and Meal Gear Solid 1. The new game boasts Kojima’s brand new FOX Engine, with photo-realism in mind. To hold fans over until The Phantom Pain’s release in 2015, Konami asked Kojima to release the prologue of the game separately. This is where Metal Gear Solid V: Ground Zeroes comes into play.