Episode 05: Peer Schneider Shares a Look Inside IGN

Co-founder of IGN, Peer Schneider sits down with Max Roberts to offer a look inside the world’s largest gaming website—IGN. Peer shares about bringing video games back on TV, reacting and responding to the audience, and how to keep reporting entertainment and gaming news fresh over the course of 20 years. With 156 million monthly users across 12 platforms, IGN is a massive machine. Join us for a peek at the parts the make it all work and the community that fuels it.

Follow Peer on Twitter @PeerIGN
Follow IGN on Twitter @IGN and nearly every other platform known to man including, but not limited to…

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Dope facts about Peer Schneider

LINKS TO ARTICLES MENTIONED IN THE INTERVIEW

(Listed in order of publication date)

If you frequent websites and YouTube channels and Twitch streams and you like something, say so. You do not understand how important it is to laud people for a job well done. And usually, we have this reaction where we want to say ‘That was awesome’ and step away. You can’t do that. Just like when you are angry—so important to give feedback when you are angry or when you disagree, very important to give that feedback—but remember to do it when you like something.

— Peer Schneider on Action and Reaction with Peer Schneider: Pockets Full of Soup Ep. 48.
I mean, I had to include this somewhere in the post, right?

I mean, I had to include this somewhere in the post, right?

This episode was recorded on July 26, 2017.

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The History of Breath of the Wild

The Legend of Zelda: Breath of the Wild is nearly upon us. Hyrule is in danger once again and in mere days we will set out to find the Master Sword, aid Zelda, and defeat Calamity Ganon.

It has been a long, winding journey just to get to the game’s launch on March 3, 2017 though. Zelda fans love timelines, so I thought it would be worthwhile and interesting to look back at the history of the development of The Legend of Zelda: Breath of the Wild. It is easy to forget where a game has come from and exactly what it took to get to a launch.

Breath of the Wild mirrors The Legend of Zelda: Twilight Princess by launching across two game systems and promises to be the largest Zelda game to date. Since hindsight is 20/20, let’s take a look back and see how Nintendo’s foray into open world game design came to be.

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