In the inaugural episode of my new long form interview show, I sat down with Kotaku’s editor-at-large, Kirk Hamilton. We discuss Kirk’s background in jazz music, his journalism career at Kotaku, and how it all jives together. Tune in as I pick Kirk’s brain and learn more about one of raddest reviewers in the video game industry.
Follow Kirk on Twitter @KirkHamilton and his work over at Kotaku
Dope Facts about Kirk
- Kirk knows his stuff about video games and all that jazz
- Wrote a positive review using the word “nope” extensively
- Loves Avatar: The Last Airbender
Links to articles mentioned in the interview
(Listed in order of publication date)
Kirk’s first album The Exited Door
“I’m just a musician who landed a cool writing gig.”- Kirk Hamilton from his blog post Holding On To San Francisco
I am launching a new project. This project is a long form interview show with a variety of people throughout the video game industry; whether they be a gaming journalist, game designer, or an industry personality.
The first episode airs this Monday, January 30,2017 at 12:00 PM EST on my YouTube channel. A companion post with the interview will go live here on Go Left Gaming.
Nintendo’s brand new home console is upon us. I have written quite a bit about the Switch these past few days. I have already written one blog post about my diagnosis of the negativity surrounding the Switch. For this article, I wanted to present a more through and rounded look at the Switch itself and what Nintendo announced last week. Now that the dust has settled from the event and consequent live streams, here is everything you need to know about the Nintendo Switch.
New consoles are always exciting in the video game industry. When a new Nintendo console makes its debut there is always a buzz. Whether consumers observe with tentative curiosity or feverish fandom, the discussion around new Nintendo hardware is electric.
It is an incredibly exciting time to be a gamer. Virtual reality is taking off and the market is in the golden years of two home systems with more powerful iterations out or on the horizon. What amps me up the most though, is impending launch of a new Nintendo console. Nintendo is where quite a few people cut their teeth on gaming and a new generation is gearing up. It’s hard not to be excited.
The Switch touts the ability to take home console game experiences on the go. The entire system is portable and playable on the go. The promise of playing the new, open-world Zelda game or a full-fledged 3D Mario adventure on the big screen or on the go is enticing. It is the fusion of Nintendo’s home and portable market.
We are just days away from a total news blowout on Nintendo’s next home console, the Switch. It has been no secret that Nintendo has been working on a new console for quite some time. Codenamed “NX,” this new device has been the carrot at the end of Nintendo’s stick for months.
Wow. What a day in the gaming world for me. Today, on Dec. 3, 2016, The Last Of Us Part II was revealed at PSX.
As I lie here in my bed writing this up, eight hours after the reveal, a panel, and writing two news stories, the announcement still doesn’t seem quite real. Naughty Dog is my favorite developer in the business. This year they released my new favorite game of all time Uncharted 4: A Thief’s End, which bumped my previous favorite (you guessed it), The Last Of Us down to number two. Which is such an unfair and dumb thing to even do or say. Both are utterly incredible experiences. I even reviewed The Last Of Us here on the blog.
If you want to read what the game is about, check out my two news stories: This one is about the reveal itself, while this one is about the panel the director and cast later in the day. You can watch the trailer for the game above.
This post is more to acknowledge my feelings about the game and its announcement. I’m a mess. Continue reading