Episode 07: How Roger Pokorny Mashes Hip-Hop and Video Games Together

The worlds of hip-hop and video collide, not in the world of DJ Hero, but in the artistic stylings of Roger Pokorny. Through his spunky video essays, Roger takes the energy and vibrancy of hip-hop to talk about pop culture and games. From unique perspectives such as the state of rebooting franchises to the insanity of defending Arkham Origins, Roger’s infectous spirit and style rubs off on all his viewers.


Dope Facts about Roger Pokorny

  • He is the only* other person who understands why we need a new Splinter Cell game.
  • His Tinder profile was edited by Greg Miller.
  • He is a self-taught editor.

Links to Articles Mentioned in Interview

(Listed in order of publication date)

“Mozerella Sticks are wild.”

— Roger Pokorny via Twitter on Jan. 5, 2018

This episode was originally recorded on December 21, 2017.


Apple’s Ad-entity

I was recently remenicing my eariler days with Apple. I just upgraded to a 2017 MacBook Pro and this new laptop signaled the final days of my first personal computer. My little 11″ MacBook Air had entered retirement after 4 short human years and (what feels like) 500 long computer years.

The Air line of MacBooks always struck me as significant. They are undoubtedly “Apple”—slick, modern, and suave. These little computers did quite a bit and said even more.

Which brings me to my remenicing…

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Episode 06: GrandPOOBear Turned Playing Games from a Hobby to a Career

David “GrandPOOBear” Hunt is a prominent Twitch streamer and Super Mario speedrunner. What started as a hobby as a way to kill time while healing from a snowboarding accident, Poo has gone full time as a streamer with an engaged community. From taking world records for notoriously hard Mario ROM hacks to saving the frames, Poo shares an inside look to the world of speedrunning and Twitch.

Follow GrandPOOBear on Twitch
Follow GrandPOOBear on Twitter
Check out Poo’s podcast Warp World

Listen on Google Play MusicListen to Stitcher

Dope Facts about David “GrandPOOBear” Hunt

  • Poo is always wearing a snapback hat.
  • His favorite game console of all time is the Super Nintendo.
  • Poo is married and his wife is one of the few people that still call him David.

Links to articles mentioned in the interview

(Listed in order of publication date)

Below is the trailer for Super Warp World. Check it out!

The worst people on the Internet are not representative of 99.9% of the people on the Internet.

— David “GrandPOOBear” Hunt on Behind The Pixel

This episode was originally recorded on August 29, 2017.

Uncharted: The Lost Legacy Review

Heads up: I wrote this review from my perspective as an Uncharted fan. There was more to The Lost Legacy that I wanted to discuss than how it plays or looks. Due to this desire to dig deeper, this review contains spoilers for The Lost Legacy. Please read this after beating the game. It’ll take you six to eight hours. Not long at all.

The legacy of the Uncharted franchise is anything but lost. The strength and allure of Nathan Drake’s adventures grips their audience from beginning to end. Uncharted is essential to not only the PlayStation brand, but the video game industry at large as the developer, Naughty Dog, has proven to push the medium forward.

When Uncharted 4: A Thief’s End launched last year, Naughty Dog was adamant about it being Nathan Drake’s last adventure. Sticking to their guns, A Thief’s End wrapped up Nate’s story perfectly. I was so enamored with A Thief’s End after my journey that it cemented itself as my favorite game to date (and it still is).

As Naughty Dog began to approach the promised single player DLC, the studio asked itself one question—”Could we make an Uncharted without Nathan Drake?” Thus, Uncharted: The Lost Legacy was born. It is an interesting question to ask about a beloved series, especially from a studio as prolific and talented as Naughty Dog.

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Episode 05: Peer Schneider Shares a Look Inside IGN

Co-founder of IGN, Peer Schneider sits down with Max Roberts to offer a look inside the world’s largest gaming website—IGN. Peer shares about bringing video games back on TV, reacting and responding to the audience, and how to keep reporting entertainment and gaming news fresh over the course of 20 years. With 156 million monthly users across 12 platforms, IGN is a massive machine. Join us for a peek at the parts the make it all work and the community that fuels it.

Follow Peer on Twitter @PeerIGN
Follow IGN on Twitter @IGN and nearly every other platform known to man including, but not limited to…

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Dope facts about Peer Schneider


(Listed in order of publication date)

If you frequent websites and YouTube channels and Twitch streams and you like something, say so. You do not understand how important it is to laud people for a job well done. And usually, we have this reaction where we want to say ‘That was awesome’ and step away. You can’t do that. Just like when you are angry—so important to give feedback when you are angry or when you disagree, very important to give that feedback—but remember to do it when you like something.

— Peer Schneider on Action and Reaction with Peer Schneider: Pockets Full of Soup Ep. 48.
I mean, I had to include this somewhere in the post, right?

I mean, I had to include this somewhere in the post, right?

This episode was recorded on July 26, 2017.

Episode 04: Danny O’Dwyer’s Journey to Making Video Game Documentaries

Join Max as he turns the microphone around on the founder of Noclip, Danny O’Dwyer. In September 2016, Danny left his job at Gamespot to pursue a passion for sharing stories through documentaries focused on video games. Max explores Danny’s history of using video to tell stories and discusses the future of Noclip, while learning a bit about the documentary process itself. So sit down, grab a pint, and listen to us interview the interviewer.

Follow Danny on Twitter @DannyODwyer and check out his Patreon for Noclip.

Follow Noclip on Twitter @Noclipvideo and watch all the documentaries on their YouTube page.

Listen on Google Play MusicListen to Stitcher

Dope Facts about Danny O’Dwyer

  • Danny’s favorite game is Sensible World of Soccer.
  • Danny hosts a podcast about F1 racing called “Shift+F1.” You can listen to it here!
  • I’m not sure if there has ever been a time where Danny did not have some sort of coffee mug near his person.

Links to articles mentioned in the interview

(Listed in order of publication date)

“At GDC I had like developers and players and even the people we’re interviewing like being so nice, like being so, I think grateful is the word I’d use, which is like flabbergasting to me. Like, we were interviewing people and they were like happy we were doing this.” – Danny O’Dwyer from his vlog about Noclip’s first six months.

This episode was recorded on May 11, 2017.

Episode 03: Yacht Club Games on Kickstarter and the Future of Shovel Knight

This time on Behind the Pixel, I talk to Nick “Woz” Wozniak and Ian Flood from Yacht Club Games: The studio behind one of my favorite games of all time–Shovel Knight. Join me as I dig into the early days of their Kickstarter, their on-going stretch goals, and the future of the studio. Listen in to learn all about the crowd funded success and its community centered studio.

Follow Yacht Club Games on Twitter @YachtClubGames and their games and news over at their website.

Nick Wozniak is a pixel artist at Yacht Club Games. Follow him on Twitter @norkwoz.

Ian Flood is a programmer at Yacht Club Games. Follow him on Twitter @Ianmflood.

Listen to the show above or on a podcast service of your choice!

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Dope Facts about Yacht Club Games

  • They created the first third-party Amiibo (and should make more).
  • They raised a total of $311,502 on Kickstarter. That’s 315% more than their goal of $75,000!
  • Shovel Knight has both a “Butt Mode” and a Jar Jar Binks inspired mode that replaces choice text with the words “butt,” “meesa,” and “yoosa.”

Links to articles mentioned in the interview

(Listed in order of publication date)


“We believe in Shovel Knight. We know that the final game is going to be great. We’re so sure of this that we quit our full time jobs to work on it. We’ve poured a massive amount of time, money and effort into our labor of love, but it’s not enough to finish the game. In order to make Shovel Knight a reality, we need you!”- Yacht Club Games from their Kickstarter for Shovel Knight

Yacht Club Games at PAX East 2013. Image taken from the game’s Kickstarter in Update #2 “We’re back from PAX!” Nick Wozniak is second from the right-hand side. Ian Flood is second from the left-hand side.

This episode was recorded on April 11, 2017.